When Kishimoto was creating the setting of the Naruto manga, he initially concentrated on the designs for the village of Konohagakure, the primary setting of the series. For instance, he utilized an airbrush for one illustration for a Weekly Shōnen Jump cover, but decided not to use it for future drawings largely due to the cleanup required.
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These steps are followed when he is drawing the actual manga and making the color illustrations that commonly adorn the cover of tankōbon, the cover of Weekly Shōnen Jump, or other media, but the toolkit he utilizes occasionally changes. When drawing the characters, Kishimoto follows a five-step process that he consistently follows: concept and rough sketch, drafting, inking, shading, and coloring.
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Despite the time and energy Kishimoto spends drawing Sasuke, Sasuke has become his favorite character. While drawing, errors and mishaps commonly result in Sasuke's youthful appearance being lost, a result of Kishimoto's inexperience in drawing characters mature beyond their years. For Kishimoto, Sasuke remains the most difficult character for him to draw. These three characters would be the mold for the other three main Naruto teams. He eventually created Sakura Haruno, emphasizing "her energy and flirtatious spirit" as her primary characteristics. When creating the primary heroine, Kishimoto admitted, "I don't have a definite image of what a heroine should be". After reviewing different manga for ideas, he ultimately developed Sasuke Uchiha. To complement the character Naruto, Kishimoto worked on creating a rival that was a "cool genius", as he believed this was "the archetypal rival character".
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Kishimoto cites Akira Toriyama's Dragon Ball series as one of these influences, noting that Son Goku, the protagonist of Dragon Ball, was a key factor when creating Naruto Uzumaki due to his energetic and mischievous personality. When Kishimoto was originally creating the Naruto series, he looked to other shōnen manga for influences while attempting to make his characters as unique as possible. He continued purchasing several other plants afterwards, but many of them perished. According to Kishimoto, the first time he had an office plant, due to missing the country atmosphere, he fed it undiluted plant food. In his interviews and exclusively in the Naruto manga, he commonly mentions his deceased plant, Ukki-kun. Besides his work in the manga, Kishimoto also designed an extra costume for the video game character Lars Alexandersson for Tekken 6. The seventh volume of Viz's release became the first manga to ever win a Quill Award when it claimed the award for "Best Graphic Novel" in 2006. The Naruto manga series has become one of Viz Media's top properties, accounting for nearly 10% of all manga sales in 2006. Naruto is still ongoing, with more than 60 volumes and just over 57 released in English, and has sold over 100 million copies in Japan and over 4 million copies were sold in the US followed by over 93 million copies worldwide (outside Japan and United States) as of volume 36, also being adapted into two successful anime series. In 1999, Naruto was serialized in Weekly Shōnen Jump. This earned him the Weekly Shōnen Jump's monthly "Hop Step Award," granted to promising new manga artists. Kishimoto's first work as a manga artist was Karakuri, which he submitted to Shueisha in 1995.